USE FACERIG SOFTWARE
The Perception Neuron and Facerig Studio suite will be available on the Perception Neuron website and includes the 32 Alum Perception Neuron motion capture system with Facerig’s real-time animation software for just under $1,750. Now anyone can create or work with animated characters that have a complete and realistic range of motion that will bring them to life in ways that wasn’t possible before.” “Real-time facial movement capability is the perfect addition to our full-body system and is something our users have been asking for since we first launched. “We have been fans of Facerig since we were first introduced to their game-changing software,” says Roch Nakajima, President of Noitom International. Facerig offers a wide range of original stock characters to choose from, and their built in tools make it possible to input users’ own, pre-created characters. The combination of both Perception Neuron and Facerig’s real-time capability makes it possible for users to have access to instant digital cosplay. Facerig’s state-of-the-art, real-time, image based tracking technology is provided by Visage Technologies and is combined with a cross-platform animation and visualization framework developed Holotech Studios and it's game industry partners. The broadcast can be streamed to any service that uses a webcam such as Skype or Google Hangouts. Facerig’s software allows for export through FBX and DAE.
USE FACERIG FULL
Users can choose to record, export, or broadcast full body motion capture. Today, in a new partnership with facial animation software maker FaceRig, Noitom announces a new specially-priced bundle which combines Perception Neuron’s inertial-based motion capture with Facerig’s real-time facial animation software, to give users a complete character animation creation tool that includes movement in every part of the body including now the face.įacerig allows anyone with a webcam to instantly embody any character. With its full-body motion capture capability, the Perception Neuron system can be used to drive original animated characters -one of the most popular uses of the system. Since debuting internationally over three years ago, Noitom’s Perception Neuron has been sought after by animators from all over the world.